factorio main bus how many lanes

factorio main bus how many lanes

factorio main bus how many lanes

Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. Yea, that's fine, to make gears where they are needed. I dont make any two buses identical unless Im following a blueprint for some starter base. there is even enough iron left for "buildy things" (belts, etc). by ultralance12 Tue Jan 29, 2019 4:53 pm, Post by astroshak Thu Jan 10, 2019 1:44 am, Post Look into what products use your resources and how many of those resources you can produce. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. And the character saw they that they were good and that they would help him on his quest to get to end-game. Cookie Notice - 6 years later and you still respond to almost each and every person. Place inserters as per screenshot -- only inserters need long-arms. - Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Amsterdam, Hamburg Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. by Rjskeet Thu Jan 10, 2019 1:05 am, Post Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. All production and builds in the factory are belt based and there are 4 identical, but rotated \"mini bases\" that each produce 1.3k SPM and fit into a corner triangle. Now red belt can span 6 tiles, which is pretty good for parts of the bus. by Amarula Thu Jan 10, 2019 3:44 pm, Post You are very welcome! Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. These are being used to transport items and put some of it in the centre spot (which is the main purpose of a main bus). Keep the main bus, build your new base close to it. by RLS0812 Thu Jan 31, 2019 3:22 am, Post Universal balancers can be throughput limited. Some players eventually phase out the main bus entirely in favor of robots. Privacy Policy. To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Paris, Hamburg In essence this means that an n-n balancer is not a functional n-(n-1) balancer. Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv Community-run subreddit for the game Factorio made by Wube Software. Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. For the belt close to the assembler, split off half a lane of iron plates. by Hannu Wed Jan 30, 2019 7:28 am, Post A throughput limited universal balancer may only have the capacity for a few unused outputs. there were conveyor belts. 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB. - You'll get more benefit from your modules if you prioritize using them for more expensive things first. The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. Aarhus, Berlin Split-off designs aren't strictly necessary but help immensely. I've never been a fan of the central bus. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. Yet! Hamburg, Giessen The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. I think this would be adequate: Oh, I already have blue belts. So I'm starting of a new factorio game, planning on making my first rocket in this game. - Re: How many main bus lines do you generally use? What should I put on my new main bus and how many belts of each item? Espaol - Latinoamrica (Spanish - Latin America). For the belt furthest from the assembler, split off green circuits. Generally my main bus consists of iron plate, copper plate, and coal. To have all the information in the palm of your hand download our mobile app for free! Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. How many main bus lines do you generally use? (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. Lubeck, Hamburg - In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. 3 is not wise since it is hard to tap properly and rebalance. - I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. All production. There is no real right answer just whatever works best for your set up. One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. Hamburg, Siauliai Press question mark to learn the rest of the keyboard shortcuts. The following is a split-off off a 4-wide bus. Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. - By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==. Many balancers fail to balance properly once an output backs up or if an output is not used. it really stacks up over the 5/6 process steps to make a rocket. The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. These balancers can balance evenly between any inputs and any outputs. Hamburg, Pristina Munich, Hamburg If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. I also have a return bus that carries science packs back to the lab area. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. by sha664817 Fri Feb 01, 2019 6:57 am, Post For more information, please see our - Although a main bus can give you a huge advantage, it's still up to you if you want to use it. All rights reserved. Groningen, Hamburg Reason being is to have 4 belts of green circuits at full power requires 6 belts of copper and 4 belts if iron. Two science packs made efficiently and traveling together on the same belt! Place a regular inserter and a long armed inserter to feed each Science assembler. Green Science will share the other side. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. Having smaller groups of only one or two is also not a bad thing. Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. If you don't have red circuits yet, don't worry -- you're just planning for the future! Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. by MobRules Thu Jan 10, 2019 5:12 am, Post (As shown). A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). Therefore, I usually go down to two. Other times, this is not an option. - Balancers are used to evenly distribute items over multiple belts or multiple belt lanes. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Berlin, Hamburg Hamburg, Siegen Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post The Steam Community of Rust shared some insights on how to design and build your main bus. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. - This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. Balancers also use the mechanic that splitters take an equal amount of items from both input belts. But for some other parts of the bus you can easily do 6 belts next to each other If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. Reddit and its partners use cookies and similar technologies to provide you with a better experience. When you get robots, you can easily extend the bus with blueprints. Advertisement by Trebor Thu Jan 10, 2019 5:14 am, Post There are numerous main bus blueprint designs you can choose from and use when in a match. Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. Flensburg, Hamburg I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! Incredibly helpful, thanks for the effort. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You'll want production running while you work to keep you supplied. you can reduce the number of belts needed on the bus by dedicating production to the intermediates (typically the green circuit requirements for other circuits). Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. - Hamburg, Bremen 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. (Many products require both iron plates and gear wheels). It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. - In place they are used sparingly, 1 gear factory provides more than enough for an assembly line, and they can be placed such that the iron comes on half the assembly line, and the gears are placed on the other half. Place assemblers in a grid-like pattern as shown, adding belts, inserters, and power poles. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. I have made about two lines of iron and copper in my last few vanilla games. It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. - Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. If you need more inject more material later instead of widening the bus. What should be on main bus Factorio? What bus companies operate the routes starting from Hamburg? at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. 4 iron and 4 copper is fine. by Saemj Thu Jan 10, 2019 11:07 am, Post A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). One of the most notable designs include the use of conveyor belts. Hamburg, Skopje Plastic x1 (recommend x2) Batteries x1. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. For more main bus blueprint design options, click here. Post The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. The first bus me and my friend are working on is currently like 8 hours into development and we've just got everything set where we can start making plastic, so it takes a long time. Valve Corporation. The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. - One of the most popular alternatives is the modular outposts. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. - Neatness matters! Glad you found it useful! READ MORE: Rust: How to fix screen tearing. We have located 2 bus terminals and one bus stop in Hamburg. Hamburg, Rotterdam

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factorio main bus how many lanes